Complete EQ Guide: Beginner to Pro
EQ (equalization) is the most powerful mixing tool. It fixes problems, creates space, and shapes tone. This complete guide covers frequency fundamentals, filter types, subtractive vs additive philosophy, and instrument-specific settings. Master EQ = master mixing.
🎯 EQ Fundamentals
What is EQ?
EQ adjusts volume of specific frequency ranges (bass, mids, treble).
Main Controls
- Frequency: Which range to adjust (measured in Hz)
- Gain: How much to boost/cut (measured in dB, ±18dB typical)
- Q (bandwidth): How wide the adjustment (0.5 = broad, 10 = surgical)
📊 Complete Frequency Chart (20Hz-20kHz)
| Range | Character | Common Use |
|---|---|---|
| 20-60Hz | Sub-bass (rumble) | Kick drum, 808 bass. Cut on most instruments. |
| 60-250Hz | Bass (power) | Bass guitar, kick fundamental. Cut to reduce muddiness. |
| 250-500Hz | Low-mids (mud zone) | Male vocals, snare body. MOST COMMON CUT ZONE. |
| 500Hz-2kHz | Mids (body) | Guitars, piano, vocal warmth. Boost for presence. |
| 2-5kHz | High-mids (clarity) | Vocal intelligibility, snare snap. Boost for definition. |
| 5-8kHz | Presence (bite) | Sibilance (S sounds), hi-hat. Cut if harsh. |
| 8-12kHz | Brilliance (sparkle) | Cymbals, vocal breath. Boost for air. |
| 12-20kHz | Air (shimmer) | Reverb tails, room tone. Gentle boost for openness. |
Tip: Print this chart. Refer to it constantly until you memorize frequencies.
🎛️ Filter Types
1. Bell (Parametric)
- Shape: Bump centered at frequency
- Use: Broad tone shaping (boost/cut mids)
- Q setting: 0.5-3.0 (broad to medium)
2. High-Pass Filter (HPF)
- Shape: Removes frequencies BELOW cutoff
- Use: Remove rumble/mud (essential on most tracks)
- Typical settings: 80-100Hz on vocals, 30Hz on kick
3. Low-Pass Filter (LPF)
- Shape: Removes frequencies ABOVE cutoff
- Use: Tame harshness (electric guitars, synths)
- Typical settings: 8-12kHz
4. Shelf
- Shape: Boosts/cuts all frequencies above/below point
- Use: Broad highs/lows adjustment (air, bass)
- Example: Low shelf at 100Hz (+3dB) adds warmth
💡 Subtractive vs Additive EQ
Golden Rule: Cut Before You Boost
Why?
- Cutting: Removes problems, sounds natural
- Boosting: Adds coloration, eats headroom
Workflow
- Identify problem: Sweep with narrow Q (Q=10), boost +12dB
- Find harsh frequency: When it sounds bad, you found it
- Cut it: Switch to cut -3 to -6dB, widen Q to 2-3
- Check result: Should sound cleaner
- Only then boost: Add sparkle/presence if needed
Exception: Boost is OK for creative tone shaping (Pultec EQ style).
📏 Q Width: Surgical vs Broad
Narrow Q (5-10): Surgical EQ
- Use: Remove specific problem (resonance, ring)
- Example: Snare ring at 850Hz → cut -6dB, Q=8
- Warning: Sounds unnatural if overused
Medium Q (1-3): Standard
- Use: General tone shaping
- Most common setting
Wide Q (0.5-1): Broad Strokes
- Use: Gentle warmth/air adjustments
- Example: Vocal air +2dB at 10kHz, Q=0.7
- Sounds natural
Rule of thumb: Cut narrow, boost wide.
🎤 Instrument-Specific EQ: Vocals
Male Vocals
- HPF: 80-100Hz (remove rumble)
- Cut: 200-400Hz (-2 to -4dB, Q=2) → removes mud
- Boost: 3-5kHz (+2 to +4dB, Q=1.5) → clarity
- Boost: 10-12kHz (+2dB, Q=0.7) → air
- De-ess: 5-8kHz (dynamic EQ or de-esser plugin)
Female Vocals
- HPF: 100-120Hz
- Cut: 250-500Hz (-2 to -3dB) → reduces boxiness
- Boost: 5-8kHz (+3 to +5dB) → presence
- Boost: 12kHz (+2dB) → shimmer
🥁 Drums
Kick Drum
- HPF: 30-40Hz (remove sub-rumble unless 808)
- Boost: 60-80Hz (+3 to +6dB) → sub punch
- Cut: 300-500Hz (-3dB) → removes cardboard sound
- Boost: 3-5kHz (+2 to +4dB) → beater click
Snare
- HPF: 80-100Hz
- Cut: 300-400Hz (-3 to -5dB) → removes boxy tone
- Boost: 200Hz (+2dB) → body (if thin)
- Boost: 3-5kHz (+3 to +5dB) → snap
- Boost: 10kHz (+2dB) → air
Hi-Hats & Cymbals
- HPF: 300-500Hz (remove bleed)
- Cut: 1-2kHz (-2dB) → reduces harshness
- Boost: 8-12kHz (+2 to +4dB) → sparkle
🔊 Bass Guitar
- HPF: 30-40Hz (leave room for kick)
- Boost: 60-100Hz (+2 to +4dB) → low-end power
- Cut: 250-400Hz (-2 to -3dB) → reduces mud
- Boost: 1-2kHz (+2 to +4dB) → pick attack/definition
🎸 Guitars
Electric Guitar
- HPF: 80-120Hz (make room for bass)
- Cut: 200-400Hz (-3 to -5dB) → removes boxiness
- Boost: 2-4kHz (+2 to +4dB) → presence
- LPF: 8-10kHz (tame fizz if needed)
Acoustic Guitar
- HPF: 80-100Hz
- Cut: 200-300Hz (-2 to -3dB) → reduces muddiness
- Boost: 5-8kHz (+2 to +4dB) → sparkle
- Boost: 12kHz (+1 to +2dB) → air
💡 Advanced Techniques
1. Dynamic EQ
- What: EQ that activates only when signal exceeds threshold
- Use: De-essing, taming harsh peaks
- Example: Cut 6kHz by -6dB only when vocal hits loud S sounds
- Plugin: FabFilter Pro-Q 4 (dynamic EQ mode)
2. Mid/Side EQ
- Mid: Center mono signal (vocals, kick, snare)
- Side: Stereo information (reverb, guitars, synths)
- Technique: Boost highs on SIDE only → wider stereo
3. Match EQ
- What: AI analyzes reference track, applies EQ to match
- Use: Get ballpark tone quickly
- Plugin: iZotope Ozone Match EQ
- Warning: Starting point only, not final mix
🎛️ Best EQ Plugins
Surgical/Transparent
- FabFilter Pro-Q 4: Industry standard, dynamic EQ, $149
- iZotope Ozone EQ: AI-powered, match EQ, $99
Analog Color
- Waves SSL E-Channel: British console vibe, $29
- UAD Pultec EQP-1A: Vintage tube warmth, $149
- Slate Digital Virtual Console: Console emulation, $15/mo
Free
- TDR Nova: Dynamic EQ, parallel EQ, FREE
- ReaEQ: Reaper stock EQ (works standalone), FREE
❌ Common Mistakes
- ❌ Boosting too much: Gentle +3dB > aggressive +10dB
- ❌ No HPF: Always high-pass (80-100Hz minimum)
- ❌ Fighting instruments: Cut 200-400Hz on guitars to make room for vocals
- ❌ EQ in solo: Check in context (full mix)
- ❌ Too narrow Q: Surgical cuts sound unnatural (use Q=2-3 for cuts)
✅ EQ Workflow Summary
- High-pass EVERYTHING (except kick/bass): 80-100Hz minimum
- Find problems: Sweep with boost +12dB, narrow Q=10
- Cut problems: -3 to -6dB, widen to Q=2-3
- Add clarity: Boost 3-5kHz (+2 to +4dB, Q=1.5) on vocals/snare
- Add air: Boost 10-12kHz (+2dB, Q=0.7) gently
- Check in context: Always listen in full mix
Remember: Less is more. If it sounds good, stop EQ'ing!